Testing collision and Physics

Player character slides down walls and can walk up and down inclines. Constant gravity effects overall y velocity each frame. Enemies "bump" player around. Enemies can be destroyed.

Controls

  • A and D to Move
  • Space to Jump
  • Space in air to Double Jump
  • Space while sliding down wall to Wall Jump (can be aimed to 'hug wall', 'jump off', or 'leap off')
  • J to Dash / Air Dash (Platform mode) or Hover (Flight mode)
  • i to Punch. Upper green box appears that can hit enemies
  • K to kick. Lower green box appears that can hit enemies
  • Enter/Return to switch "modes". Changes certain actions and physics.
StatusPrototype
PlatformsHTML5
Authorcwaceto
GenrePlatformer
Made withUnity