Test
Testing collision and Physics
Player character slides down walls and can walk up and down inclines. Constant gravity effects overall y velocity each frame. Enemies "bump" player around. Enemies can be destroyed.
Controls
- A and D to Move
- Space to Jump
- Space in air to Double Jump
- Space while sliding down wall to Wall Jump (can be aimed to 'hug wall', 'jump off', or 'leap off')
- J to Dash / Air Dash (Platform mode) or Hover (Flight mode)
- i to Punch. Upper green box appears that can hit enemies
- K to kick. Lower green box appears that can hit enemies
- Enter/Return to switch "modes". Changes certain actions and physics.
Status | Prototype |
Platforms | HTML5 |
Author | cwaceto |
Genre | Platformer |
Made with | Unity |